html> Refer FlashPlayerControl .NET to a friend!
php, javascript, perl, visual basic
PHP Scripts Newest Listings Most Popular Top Ranked Add a Link Modify a Link
Home | Login | Register | Partners | Advertise | Contact Us



Featured Sponsors
Articles
Scripts
Our Partners
Editors Picks
SnapLance Freelance Desingers
Free Webmaster Resources
Web Hosting

Refer FlashPlayerControl .NET to a friend!
 

If you have a friend that you would like to recommend this page to, or if you just want to send yourself a reminder, here is the easy way to do it!

Simply fill in the e-mail address of the person(s) you wish to tell about FlashPlayerControl .NET, your name and e-mail address (so they do not think it is spam and can reply to you directly with gracious thanks), and click the SEND button.

If you want to, you can also enter a message that will be included on the e-mail.

After sending the e-mail, you will be transported back to the page you recommended!

Resource title:FlashPlayerControl .NET
Resource URL:http://www.codejunction.com/detailed/flashplayercontrol-.net.html
Description:FlashPlayerControl is a .NET component that enhances Macromedia Flash Player ActiveX features. It does not use its own engine to display movies, but instead provides a wrapper around official swflash.ocx/flash.ocx code. It is thus possible to avoid certain Macromedia Flash Player ActiveX limitations. Features at a glance: 1. Loads Flash movies directly from memory 2. Creates Flash-enabled applications which are ready to work even if the Flash Player ActiveX is not installed! 3. Transparency is fully supported! 4. Ability to play Flash Video (FLV) from stream. 5. Enable/disable flash sounds. 6. Get a snap image of the current flash movie frame. 7. Creates code which is compatible with any version of Flash (3, 4, 5, 6, 7, 8). 8. Flash 8 External API. Using FlashPlayerControl, you can load any Flash movie directly from memory. No temporary files! Load any movie on-the-fly from any supported source. For example, you can put one or more Flash movies in the resource section of your application and then load it from the .EXE! Feel the portability and power of FlashPlayerControl! By default, the control will use the swflash.ocx/flash.ocx file which is already installed on the system. The control can alternatively use any swflash.ocx/flash.ocx file you provide using any supported source. Thanks to this method, your application will work even if the Flash Player ActiveX does not exist on the target system. With FlashPlayerControl, hassling with Flash Player ActiveX installation issues is a thing of the past! Demos, complete with source code, are available now! One of the problems with Flash programming is that you have to control what version of Flash you are using. For example, the property "Stacking" exists only in Flash 5 but doesn't exist in later revisions. FlashPlayerControl automatically detects which Flash version is in use and prevents a failure if access to nonexistent properties or methods is attempted.

NameE-mail
You
Friend 1
Friend 2
Friend 3
Friend 4
Friend 5
Your message:




 
Featured Partners


Sponsored Links


© 2004 CodeJunction. com All rights Reserved